
Well, maybe not half-assed because they did do a great job on it, but perhaps a few too many missed opportunities here and there, for my liking. I felt like Subnautica felt a bit half-assed before they jumped right on Subnautica: Below Zero. But I really wished that they’d stick with one game and maximize its potentially and content. Take it with a grain of salt.ĭon’t get me wrong, I enjoyed both Subnautica games. This is just speculation until we hear anything official from Unknown Worlds Entertainment. We might even find out what happened to all of the other Architects, and explore their world’s ecosystems at the same time. Heck, maybe Subnautica 3 will even take place on the Architects’ homeworld? We saw a glimpse of that homeworld at the end of Below Zero, so that could be the setting for the next game. Hopefully, with us finding out the fates of Robin and Al-An from Below Zero. It could mean that this third Subnautica game could have a very complex story indeed. Again, depending on the player’s choices and actions in the game. However, this third game might change that, and allow for multiple endings. The previous Subnautica game had the same ending regardless of the choices you made in the story. If that’s the case, then perhaps Subnautica 3 might expand on the nonlinear, open story of Below Zero. This suggests that like Subnautica: Below Zero, the third game will feature a nonlinear story, in which the player’s choices alter the story dialogue and other events. One of the preferences listed to be a Senior Narrative Designer for Subnautica 3 states that the person applying for the job has to have “amiliarity with open-world games and the process of developing narrative in the context of an open-ended, player-driven experience”. It really should be Subnautica 2 since Below Zero was basically Subnautica 1.5, but that’d get too confusing. However, we can glean quite a few details just from their job offering. It’s just too early in development for that sort of thing. Sadly, Unknown Worlds gives no further details about Subnautica 3 in this Twitter post. Do you want to write the story for Subnautica 3, and work on the voice work and lore for it? Maybe even write a biology entry in the PDA database for yourself? Then perhaps this job might be for you. You can, in fact, apply for this job right now on Unknown.


This person has a unique opportunity to join the team early in development and help establish the narrative direction for a beloved franchise.” This person will collaborate closely with the team to tell compelling, dramatic stories in the context of the game experience, while also defining the history and lore of a new science fiction world and its alien inhabitants. “Unknown Worlds is seeking a Senior Narrative Designer to join the team working on the next game in the Subnautica universe.
Subnautica 2 screens full#
The full description of the job on their website contains more details below: Apparently, they want to hire someone to write the story for Subnautica 3. Unknown Worlds Entertainment, the developer behind the Subnautica games, has just announced on Twitter that they’re “seeking a Senior Narrative Designer to work with us to help shape the next game in the Subnautica universe”. Check out the full job description here 🔽 - Unknown Worlds ApUnknown Worlds prepping to dive. Quartz is most commonly found in the Crag Field, Dunes, or Grand Reef biomes, and usually, they're large resource deposits with multiple pieces of Quartz.We're seeking a Senior Narrative Designer to work with us to help shape the next game in the Subnautica universe! 🖊️🌌Ĭome and join our fully remote studio and let's make great games together. Found all over the place, including the Kelp Forest, Crag Field, Safe Shallows, and more. Is typically found in the winding caves in the Shallow biome. There are loads of copper deposits in the Mushroom Forests and along the bottom/sides of the Blood Kelp Trench. Biomes like the Dunes, Kelp Forest, and Safe Shallows. They are often found in specific locations, so once you find them, make sure to remember the area so you can come back later if you need more. These can be used to craft many of your basic items, and serve as the basis for more complicated blueprints as well. RELATED: Tips For Building Your Base In Subnautica


A few of the resources you want to keep an eye out for include Titanium, Copper Ore, Creepvine Samples, Creepvine Seed Clusters, Cave Sulfur, Metal Salvage, and Quartz. There is an abundance of raw materials in Subnautica that can be collected by hand or by using your Survival Knife.
